

Schneider's second mission, UNN Nightwalker, is more traditional, with another spaceship infested by mutants to explore. Still, that's the way it is with mods and it would be ridiculous to expect volunteers sourced from a fan forum to be able to compete with Terri Brosius.

The traditional audiologs are everywhere, but a few of them are read by people with impenetrable accents, and Shodan doesn't sound nearly as creepy as she does in the actual games. While the new models and textures are impressive, the voice acting is a bit rough. That becomes even more apparent when the saurians show up-reptilian creatures of an entirely new design. While most of Ponterbee is corridors and backtracking for keycards, this early section shows she knows how to do more with the ShockEd mod tools than recycle pieces of the original game.

The tutorial of System Shock 2 also let you walk around a street-level slice of Earth to contrast with the tight confines of the rest of the game, but Schneider's living city block full of traffic and high-rises is an early sign of the ambition her mods would display.
